All posts filed under: prototyping

Assembly time…

Finally able to assemble/solder the prototype headset for the Metacognition game, which I have decided to call Sangha, which is one of three Jewels of Buddhism and means community. Been slowly but steadily working towards this over the last few months, step by step. I […]

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MCR Helmet Refinement

So I used the filming day as a chance to see how the helmet would hold up over an extended time of use, and also how it would work on different female and male heads. There were some big issues that I need to solve: […]

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Filming Day

Ah I love a good filming day! Always so hectic, but it was also amazing to see things coming together. In this instance this was also a chance for me to see how comfortable and ┬ádurable the helmet was, I relished the chance to grab […]

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Flex Felt Flesh

For the moving part of the MCR Helmet I have developed a new material I am calling Flex Felt. I take a rigid recycled PET felt, supplied by the excellent The Collective, and by strategically removing some of the material I can create areas of […]

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Earpiece refinement

After deciding my initial shape through modelling on the example ears in clay I am now refining to ensure the best fit with as wide a range of ears as possible. I have printed three sets of incrementally changing pieces to explore three different choices. […]

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